Five classroom-ready ESL activities — all projectable on any screen, no account or technical setup required. Gameshow Quiz, Spin the Wheel, Speaking Cards, Group Sort and Whack-a-Mole work for classes at any CEFR level.
Finding effective, free, instantly accessible classroom activities is one of the persistent challenges of ESL teaching. Commercially produced platforms typically require accounts, subscriptions, and advance setup time that busy teachers often cannot spare. LexFizz's exercises are designed to work the moment you open a browser: no account creation, no configuration, no download. All five activities on this page display correctly when projected on a whiteboard or classroom screen, and several support whole-class participation formats where students answer aloud together rather than individually on devices.
Gameshow Quiz is the most theatrical of the five: it presents multiple-choice questions with a TV game show visual format complete with dramatic music and animated answer reveals. This makes it ideal for competitive class review sessions — divide students into teams, project the quiz, and have teams confer before answering. The format rewards vocabulary and grammar knowledge while creating the kind of enjoyable competition that motivates learners who might not engage with traditional exercises. Spin the Wheel is a flexible random-selection tool: spin to decide which student speaks next, which topic is discussed, or which vocabulary set is reviewed. This eliminates the predictability of traditional turn-taking, which research shows keeps all students more attentive because any student might be called on next. Speaking Cards are projected one at a time and used as discussion prompts for pair work, group discussion, or solo speaking practice. Group Sort can be used as a class warm-up or vocabulary review: project the exercise and discuss which category each item belongs to before students vote or call out answers. Whack-a-Mole is the most energetic classroom game: project it and have the whole class call out correct answers together, creating a shared challenge that suits younger learners and review activities at all levels.
All five games work across all CEFR levels from A1 to C1 — the content varies by exercise set, not by the game format. For more classroom-ready exercises including Balloon Pop and Crossword, see the English games for classroom page. For children's games specifically, see English games for kids. For speaking activity ideas, see the speaking practice page.
TV-style competitive quiz with animated reveals
Random selection keeps all students attentive
Projectable discussion prompts for speaking tasks
Class discussion: sort vocabulary into categories
Fast whole-class activity with projected gameplay
LexFizz has 30 free interactive exercises — all projectable, all free, no sign-up.
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